Github Repositories Trend

fogleman/ln

3D line art engine.
Homepage
https://godoc.org/github.com/fogleman/ln/ln
Total stars
2,270
Stars per day
2
Created at
2 years ago
Language
Go
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Unfolding STL models to make laser cut patterns
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vg-renderer
A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)
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Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
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OpenGL 2.1/GLSL 1.20 deferred rendering implementation in openFrameworks
mapgen2
Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
pt
A path tracer written in Go.


sebcrozet/kiss3d

Keep it simple, stupid 3d graphics engine for Rust.
Homepage
http://kiss3d.org
Total stars
471
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tylermorganwall/rayshader

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Homepage
http://www.tylermw.com
Total stars
281
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osresearch/papercraft

Unfolding STL models to make laser cut patterns
Total stars
108
Language
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hpatjens/RealtimeWater

Total stars
118
Language
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jdryg/vg-renderer

A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)
Total stars
177
Language
C
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marczych/RayTracer

Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
Total stars
107
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alexsax/2D-3D-Semantics

The data skeleton from Joint 2D-3D-Semantic Data for Indoor Scene Understanding
Homepage
http://3dsemantics.stanford.edu
Total stars
107
Language
C++
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jacres/of-DeferredRendering

OpenGL 2.1/GLSL 1.20 deferred rendering implementation in openFrameworks
Total stars
102
Language
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amitp/mapgen2

Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
Homepage
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
Total stars
1,061
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fogleman/pt

A path tracer written in Go.
Total stars
1,634
Language
Go
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